Abstract | Peer to Peer Distributed Virtual Environment
systems have become a scalable solution for supporting a large
number of users. One of the main challenges for these systems is
to solve the awareness problem, since it is necessary for providing
a consistent view of the environment to each participant of the
simulation. Although different strategies have been proposed,
they exclusively focus on users. Nevertheless, most of current
DVE systems include additional non-autonomous elements,
denoted as objects, whose state should also be known to system
clients. This paper studies the different attributes and
characteristics that objects can have and can affect to their
management. Based on this study, this paper presents an
extension of a previously proposed avatar awareness method
(COVER), re-designed and modified for providing object
awareness in a distributed way. The performance evaluation
results show that the resulting awareness technique allows system
users to efficiently manage objects in a distributed way without
affecting the overall performance of the system.
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