Title | The Community Network Game Project: Enhancing Collaborative Activities in Online Games |
Publication Type | Conference Paper |
Year of Publication | 2010 |
Authors | Bouras, C, Papazois, A, Ahmad, S, Hamzaoui, R, Perelman, E, Sahni, A, Simon, G |
Conference Name | NEM Summit Towards Future Media Internet, Barcelona, Spain |
Date Published | 14 - 15 October |
Abstract | The EU-funded Community Network Game (CNG)
project aims at enhancing collaborative activities between
Massively Multiplayer Online Games (MMOG) players. This
will be achieved by developing new tools for the generation,
distribution and insertion of user-generated content (UGC) into
existing MMOGs without changing the game code and without
adding new processing or network loads to the MMOG central
servers. This UGC may include items (e.g., textures, 3D objects)
to be added to the game and live video captured from the game
screen and streamed to other players. We present the objectives
of the project, focusing on its main scientific and technological
contributions.
|