01958nas a2200193   4500008004100000245004700041210004700088300001300135520136900148100002101517700002301538700002301561700002301584700001701607700001401624700001301638700001301651856010001664       2004                        eng d00aGame Based Learning Using Web Technologies0 aGame Based Learning Using Web Technologies  a 67 - 843 aGame-based learning has been recognized as an
important alternative or supplement to traditional
in-class, face-to-face teaching. It can help both
adults and children in learning new concepts,
acquiring expertise and practicing knowledge.
Although game-based learning has been applied
mainly for teaching children, it can be quite
helpful for adult vocational or university learning.
In this paper, a web-based game is presented,
which has been developed for enhancing the
learning experience of university students. Its goal
is to serve as a complement to classes, although it
can be used independently. It provides the students
with many ways of synchronous or asynchronous
communication and knowledge acquisition.
Through the game, students have to search for
information, understand it and use it in discussions
with the members of other teams. Many users are
able to play the game simultaneously, while many
teachers may run different game themes.
Microsoft’s ASP.NET scripting environment was
used for creating the game’s website and its
rationale. The website utilizes also Macromedia’s
communication technology (Flash Communication
Server MX) for enabling real-time communication
by several means (voice, text, etc). Flash was used
in the website for building the real-time
communication modules as well as for creating a
more elegant user interface.1 aBouras, Christos1 aKapoulas, Vaggelis1 aIgglesis, Vaggelis1 aMisedakis, Ioannis1 aDziabenko, O1 aKoubek, A1 aPivec, M1 aSfiri, A  uhttp://telematics.upatras.gr/telematics/publications/game-based-learning-using-web-technologies00930nas a2200157   4500008004100000245004600041210004600087260001700133300001500150520044300165100002100608700002300629700001400652700001300666856009300679       1999                        eng d00aDeployment scenarios of Dves in Education0 aDeployment scenarios of Dves in Education  c19 - 24 June  a 317 - 3223 aDVEs, along with the Internet in general, offer a number of attractive features for the
education sector. However deployment in traditional educational environments, such as
secondary schools, has not been achieved on a noticeable scale so far. In this contribution, we
discuss technical and pedagogical issues, and specifically define possible scenarios of how this
technology can be introduced to the school sector in a sustainable way.1 aBouras, Christos1 aKapoulas, Vaggelis1 aKoubek, A1 aMayer, H  uhttp://telematics.upatras.gr/telematics/publications/deployment-scenarios-dves-education01431nas a2200181   4500008004100000245003200041210003100073260001600104300001700120520092200137100002101059700002301080700001401103700001501117700001301132700001901145856008501164       1999                        eng d00aVirtual European School-VES0 aVirtual European SchoolVES  c7 - 11 June  a 1055 - 10573 aThe Virtual European School (VES) is an ongoing
European project - funded by the Educational Multimedia
Task Force Initiative of the European Union - with the
aim to develop a comprehensive on-line resource of
teaching material for secondary school education. The
system will be fed by a group of smaller publishing houses
from different European countries (Austria, Italy, Greece,
Great Britain) specialised in educational material. The
offer will contain multimedia material, CBT products, and
also additional background materials, such as passages
from schoolbooks, or Internet resources. The technical
structure of the VES system will be based on Internet
technologies, with interconnected VES servers in each
participating region. The multimedia material will be
stored in a database, with multi-lingual annotations for
each project. There exist three user groups within the
VES: publishers, teachers and pupils.1 aBouras, Christos1 aKapoulas, Vaggelis1 aKoubek, A1 aFotakis, D1 aMayer, H1 aRehatscheck, H  uhttp://telematics.upatras.gr/telematics/publications/virtual-european-school-ves