02050nas a2200193   4500008004100000245007900041210006900120260001600189300001500205520135600220100002101576700002301597700002301620700002001643700001401663700001801677700001401695856014701709       2003                        eng d00aDelivering Interactive Enhanced Sports Content to Thin – Client DTV STBs0 aDelivering Interactive Enhanced Sports Content to Thin Client DT  c30 - 31 May  a 193 - 2043 aDigital Television (DTV) was the first major advance in the television industry
since the establishment of color TV sets in the 50’s. However, despite the
ambitious anticipations, most DTV operators offering subscriber TV services
are facing serious economic problems. Many believe that significantly
increasing the DTV operator revenues is closely linked to the provision of
advanced interactive TV applications which, on one-hand, based on content
enhancements will attract more subscribers, and on the other hand will also
generate indirect revenues through services like TV-commerce or on-line
betting. In this paper an end-to-end interactive TV application is presented.
The application has been developed for accompanying sport broadcasts, given
that sports content is very attractive for the majority of subscribers. This
application enhances sport broadcasts with relevant content (statistics, news,
information) appearing on user-demand, as well as with an innovative
interactive entertaining game of predictions challenging users to make
predictions and to prove their anticipatory skills and sport knowledge. The
application supports multiple types of forward and return channels and STB
middleware systems. Furthermore, its components can be used in content
distribution networks targeting multiple network-enabled information
appliances1 aBouras, Christos1 aKapoulas, Vaggelis1 aMisedakis, Ioannis1 aKarathanasis, H1 aTzovla, V1 aVrahliotis, G1 aMakris, M  uhttp://telematics.upatras.gr/telematics/publications/delivering-interactive-enhanced-sports-content-thin-%E2%80%93-client-dtv-stbs?language=el