01241nas a2200145   4500008004100000245008200041210006900123260002000192300001300212520065700225100002100882700002700903700002500930856014000955       2007                        eng d00aPartitioning of Distributed Virtual Environments Based on Objects' Attributes0 aPartitioning of Distributed Virtual Environments Based on Object  c22 - 24 October  a 72 - 753 aThe partitioning constitutes one of the basic problems that need to be handled in Distributed Virtual Environments for maintaining consistency among users? view of the virtual scene and for optimizing the performance of the system. This paper presents an approach for handling the partitioning problem, which is based on objects? attributes. In particular, the approach proposes a technique, which takes into account the degree of interaction that the objects of the virtual environment carry for predicting future avatar behavior. This prediction of avatars? behavior based on objects? attributes defines the initial partitioning of the virtual space.1 aBouras, Christos1 aTsiatsos, Thrasivoulos1 aGiannaka, Eleftheria  uhttp://telematics.upatras.gr/telematics/publications/partitioning-distributed-virtual-environments-based-objects-attributes?language=en