01456nas a2200133   4500008004100000245004100041210004100082260001700123520100900140100002101149700002601170700002401196856010201220       2005                        eng d00aGame Based learning for Mobile Users0 aGame Based learning for Mobile Users  c27 - 30 July3 aGame based learning has been studied as an important alternative or supplement to traditional teaching. Existing web based platforms that utilize the power of the Internet in order to provide efficient access to information regarding computer learning games aim to create online communities. However, such attempts target only on traditional Internet users, excluding an ongoing population of people that access World Wide Web using mobile devices. In this paper, the restrictions of web browsing using personal digital assistants (PDAs) or smart mobile phones are considered and a methodology for the expansion of a preexisting community for game based learning in universities and lifelong is described in order to also attract mobile users. New, device-specific services are deployed so as to take advantage of game based learning opportunities that mobile phones offer and structural as well as design changes are described in order to fulfill requirements of web browsing using small screen devices.1 aBouras, Christos1 aPoulopoulos, Vassilis1 aAntonellis, Ioannis  uhttp://telematics.upatras.gr/telematics/publications/game-based-learning-mobile-users?language=en